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Diego Velasco Volkmann
Diego Velasco Volkmann
3D Artist
Porto Alegre, Brazil

Summary

My objective is to help and inspire people to improve.
I use Blender for modeling and animation and Substance Painter for texturing.
I also really enjoy giving honest feedback, feel free to send me your work or ask for advice and I'll be happy help you out. ^_^

Skills

Art Direction3D Animation3D ModelingEnvironment ModelingHard Surface ModelingProp ModelingGame DesignGame DevelopmentShadersProgrammingTeachingPBR TexturingWeapon Design3d

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine

Experience

  • Technical Artist at Game Workstore
    February 2020 - June 2020

    Game development work, starting with a 3 month project of an educational Unity game.

    Responsible for the development, sorting, implementation and optimization of assets for the game, as well as level-designing and guaranteeing a clear file organization to facilitate the work of the rest of the team.

    Team of 4 with a 2D artist / Game Designer and 2 programmers.

  • Freelancer at Fiverr
    September 2017 - Present

    Freelancing artist for character creation, 3D printable figures, high-quality asset production and object modeling.

  • Lead 3D Artist at Exiled Republic
    June 2018 - August 2019

    Tales of The Forgotten Heroes is told after the End of Time. It is a journal containing memories of heroes and exploration from 42 B.C. – 251 – A.E (Age of Exploration). It’s based off heroes who gained powers that changed life on earth, expanding there influence into other dimensions. After learning about the order of the realms, they set off to fight against the Dark Order to prevent the revival of the Demon God. After being defeated, the End of Time was brought about and the remaining warriors prepared for the final battle that would soon approach.

    http://exiledrepublic.com/

  • 3D Artist at Wonder Games Studio
    Moscow, Russia
    January 2018 - October 2018

    Working on the development of "Today is my Birthday". A Survival Horror game where you play as Thomas, an amateur photographer from the big city. As a child, your father would take you to Wonder Park every year for your birthday, it quickly turned into a family tradition. Having lost him due to cancer, you have decided to fulfill your father's deathbed wish and visit the park one last time on your birthday. It's been 3 years since the park closed without formal explanation, however amounting complaints from visitors was the logical explanation for most people. All the public knows is that something dark was happening at Wonder Park, something suspicious that the officials who shut it down wouldn't disclose.

  • Level Designer/Environment Artist at "Startup"
    Porto Alegre, Brazil
    February 2017 - September 2017

    I was working with a small team on a game in Unreal Engine. I had to study and improve my skills with game design, PBR, hardsurface modeling and business in general, since this was a startup project.